< class="breadcumb-title">Team
Team

Meet the Phobos Games team

Phobos Games is a small independent studio made up of three developers with complementary technical and creative profiles. Our mission is clear: to create tactical video games with innovative mechanics and a solid gaming experience.

img team
#SyncTactics

An independent studio with a passion for tactical strategy

With organizational autonomy and a clear vision, we seek to offer games with low development costs, high playability, and an accessible approach to cooperative multiplayer.

United by a common vision, we work with agility, autonomy, and a strong focus on innovation within the turn-based tactical strategy game genre.

Our goal is to create deep, modern, player-centric gaming experiences, as demonstrated by our current project: Sync Tactics.

#PhobosGames

Founding team

Manuel Pezzera

Lead Game Developer

Responsible for the main programming of the game, mechanics design, and overall gameplay structure. His experience as a developer is key to achieving smooth and balanced gameplay.

Alberto Clarari

3D Modeler and Environmental Artist

Responsible for the visual design of the environment, 3D modeling, and overall artistic style of the project. He brings aesthetic cohesion and visual clarity to the Sync Tactics universe.

Federico Spinardi

Game Designer and Backend Engineer

Designs game systems and manages backend infrastructure, especially for the multiplayer component. His technical approach enables a connected and stable experience.

Designs game systems and manages backend infrastructure, especially for the multiplayer component. His technical approach enables a connected and stable experience.